C++ General Purpose Goal Oriented Action Planning framework for Unreal Engine
This is my attempt to convert libnoise to the unreal engine for use in random maps and textures
A toolkit plugin for freeform mesh-deformation in the Unreal Engine, including demo content and documentation.
Master thesis: "Using Procedural Content Generation via Machine Learning as a Game Mechanic" with a prototype in Unreal Engine 4.22.
This is a repository of the DUSK Unreal Engine demo, showcasing a game-jam developed project with experimental SpatialOS Unreal Integration.