# mfx_dispatch **Repository Path**: robinljb/mfx_dispatch ## Basic Information - **Project Name**: mfx_dispatch - **Description**: mfx....... - **Primary Language**: Unknown - **License**: BSD-3-Clause - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2023-06-22 - **Last Updated**: 2023-06-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Autotooled version of the opensource Intel media sdk dispatcher. [![LICENSE](https://img.shields.io/badge/license-BSD3-blue.svg)](LICENSE) ## Linux ### Requirements * A C/C++ compiler * autotools * libva ### Building ``` autoreconf -i ./configure --prefix=/usr make -j$(nproc) make install ``` ## Windows The dispatcher provided by Intel only works on MS visual studio builds due the fact it is written in C++ and mingw64 isn't ABI and library compatible. This set of build systems let you easily build a mingw-w64 one. ### Requirements * MediaSDK drivers from Intel * mingw-w64 toolchain * autotools or cmake (pick your poison) ### Building using autotools #### Cross compile ``` sh autoreconf -i ./configure --host=x86_64-w64-mingw32 make -j$(nproc) make install DESTDIR=/usr/x86_64-w64-mingw32 ``` #### Building on a native mingw-w64 environment ``` sh autoreconf -i ./configure --prefix=/mingw64 make -j$(nproc) install ``` **NOTE**: Make sure you set the `prefix` to the correct one for your environment otherwise it will fail to link.