# InjectFix **Repository Path**: huiwei13/InjectFix ## Basic Information - **Project Name**: InjectFix - **Description**: InjectFix 是腾讯开源的 Unity 代码逻辑热修复方案,可实现在 Unity 线上客户端内,不用迭代新版本,就能快速修复游戏的线上 bug - **Primary Language**: C# - **License**: MIT - **Default Branch**: master - **Homepage**: https://www.oschina.net/p/InjectFix - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 34 - **Created**: 2020-11-28 - **Last Updated**: 2024-06-10 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ![Logo](./Pic/logo.png) [![license](http://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/Tencent/InjectFix/blob/master/LICENSE) [![PRs Welcome](https://img.shields.io/badge/PRs-welcome-blue.svg)](https://github.com/Tencent/InjectFix/pulls) [![Build status](https://travis-ci.org/Tencent/InjectFix.svg?branch=master)](https://travis-ci.org/Tencent/InjectFix) ## Unity code logic hotfix Can be used for bug fixes in Unity, supporting Unity’s full range ## Highlights * Modify C# directly on the Unity project to bug fixes * No need to modify the original code of projects * A private patch format for each game for improved security ## Installation ### Compilation * Open the "Source\VSProj\build_for_unity.bat" file in the source package in Windows, and change the value of the UNITY_HOME parameter to the local installation directory * Run build_for_unity.bat ### Copy [Here](./Source/UnityProj/) corresponds to a Unity project directory * Copy IFixToolKit to a sibling directory of Assets in the Unity project * Copy Assets/IFix and Assets/Plugins under Assets in the Unity project ## Doc * [Quick Start](./Doc/quick_start_en.md) * [Manual](./Doc/user_manual_en.md) * [FAQ](./Doc/faq_en.md)